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Anime Origins Traits
A quick reference page for Anime Origins traits, rerolls, and build fit.
2026/8/21 Last updated: 2026/8/21 English fallback 2 min read
What this page is for
Players often search for traits when they are trying to compare units or understand why one build feels stronger than another. This page answers that comparison intent directly.
The traits worth watching first
Launch guides currently keep repeating the same high-value names:
| Trait | Rarity | Why it matters |
|---|---|---|
| Immortal | Secret | The headline chase trait. Public guides describe it as a huge damage, cooldown, range, and income boost on the right unit. |
| Overseer | Mythic | A clean all-rounder for carry units that want damage, range, and extra true-damage pressure. |
| Rupture | Mythic | The crit trait. Best when your unit already wants crit scaling instead of raw utility. |
| Decay | Mythic | The DoT trait. Useful when your unit leans on burn, bleed, or poison-style damage. |
| Ascendant | Mythic | A boss-focused option when your build needs more single-target pressure. |
| Hustler | Mythic | The economy trait. Good when you want more income and a smoother early game. |
| Stride | Mythic | A tempo trait for fast attackers that care more about cooldown and range than pure front-loaded damage. |
How to spend rerolls
- Do not reroll every unit as soon as you get it.
- Spend first on the carry you actually plan to keep.
- Delay trait chasing until the roster is stable enough to matter.
- If the unit is a temporary filler, save your rerolls.
How the lower tiers fit in
The public trait pool is broader than the handful above. That is why Legendary and Epic traits still matter as fallback options when you have not rolled a top-tier name yet.
What to read next
Notes for launch
If one trait gets significantly more search interest than the others, give it its own inner page later.
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